[This is a simulation, not a game] Car Anatomy 2 is a new and improved engine that simulates how a car works (as best as i can for now) as well as what components it has inside. Only 1 car per project. The purpose is to showcase the anatomy of a specific car. (explosions not included.) [Quick instructions] - Start the engine. - Set your gear to 1st *or any gear*. (Press W key) (Gearstick for mobile.) - Accelerate using "D" or "Right arrow". (Gas button for mobile.) [Features] -Real car sound effects from the original car. -Usable gearstick. -Drivable car. -Openable doors. -See through. (hover mouse on top to see variables) -Realistic handling. [Desktop controls] -W,S, up and down arrows to change gears. (you can also move the gearstick) -D and right arrow to accelerate. -A and left arrow to brake. [GEAR STICK] -Click and drag it to a direction, and then release it to activate the option it shows on the preview. -Drag it to the right to engage "Drive" or "Sequential" mode (allows to use the '+' and '-' options.) -Press the gearstick once to go into park mode. -This is the original stick that the Chiron has. -Request by @Chiroyce Everything is my artwork and code. Sound effects are used from a youtube video featuring a Bugatti Chiron. Feel free to use artwork, just give credit to me :) [11-April-23] - Big remaster of the project. -Force feedback capabilities. -Intence game polishing. -New rpm engine thanks to @WO997 -Redesigned all pedals. -Added ignition button and new gauges. -Click and drag style camera. [01-Jan-21] - Project Release Check other type of cars in the Car Anatomy Studio https://scratch.mit.edu/studios/1168654/