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HELP NEEDED! - LEGO Star Wars Gameplay Test

WAWaIIe10-0•Created January 1, 2021
HELP NEEDED! - LEGO Star Wars Gameplay Test
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sorry for this unfinished project, but I need some help fixing a glitch. I'm trying to create an engine for a 2D scrolling version of "LEGO Star Wars" In this Beta you can move with the arrow keys and switch characters with space In order to finish the game, I need to have characters to move offscreen to accomplish this, I have the actual physics (the small ghosted sprites) and then the zoomed in projections of those sprites (the solid stamps) in doing this, I am able to give NPCs a bit more room to have collisions. The only other option (that I can think of) is to do this 100% algebraically which although would work offscreen, take up tons of processing power and contain super long lists, which, without a few shortcuts, could cause the game to crash on some computers. For the most part, it's working fine. However, the wall physics are acting a bit quirky. it's probably a result of all the moving parts between the camera, players, and ground. I need your help to fix the platformer physics and also streamline the code as much as possible because this is only the beginning of the engine

Project Details

Project ID469187949
CreatedJanuary 1, 2021
Last ModifiedJanuary 18, 2021
SharedJanuary 1, 2021
Visibilityvisible
CommentsDisabled