--== DO NOT LOVE OR FAVE ==-- This is meant for playtesters only; I will be reverting this to the original project once everyone needed has tested out the project This version has the "prologue" level, hub world, and level 1 fully completed, with a total of 9 shines you can grab. (Still need to add the title screen though) Definitely looking for feedback on the boss fight - I tried to get creative with it but not make it too hard Controls are the same as SMIB/SMFS5 - you can wall jump, spin jump, ground pound, dive, long jump, & triple jump Other notes: ◦ Long jump is now lower ◦ Piranha plants are no longer in warp pipes ◦ Changed the coin sound (the SMG one is starting to get a little overused imo) ◦ The cutscene music isn't finished yet I FORGOT OK ◦ Several menu features have been implemented but aren't accessible in-game yet - these include data saving, customizable keybinds, volume control, toggleable high detail, and achievements NOTES: ◦ Add hub world button in pause menu ◦ Add animation for entering starship (and probably one for going to a planet too ◦ Add clearer instructions for King Bob-omb? ◦ King Bob-omb shouldn't spawn in after defeating him once (maybe make this reset after going to the hub world though) ◦ Add Luigi back to the hub world