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Delta Framework with some changes

TRtravisgamemaker•Created December 25, 2020
Delta Framework with some changes
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Instructions

z or space to jump arrow keys to move changes: -sonic's spines are normal in the thumbnail -electric shield disappears in water -electric shield sprites changed -sonic's sensor no longer gets stuck at 95 or 85 degree angles -looking up animation is a lot more quicker -sonic no longer continues moving while standing -music changed -moved around and changed some things on the HUD -timer displays time correctly (minutes:seconds) -the camera stays still when going fast -if collision fails during the boss, go towards the center. you should get back onto the level and continue fighting the boss. -changed eggman's defeated sprite -shotgun dude functions like a normal badnik -sign post acts a bit differently -sign post makes a sound -sonic's victory animation was changed -spikes and eggman's fireballs don't hurt you if you have invincibility frames -sonic's spinball goes transparent when you have invincibility frames -maybe some water sounds -and possibly a corkscrew -fixed normal shield disappearing in water -background's now entirely green -eggman's fireballs don't turn into him

Description

@Bunnynightfan / @Bunnydayfan for the original engine Anamanaguchi and sega for the music sega and sonic team for sonic

Project Details

Project ID467880162
CreatedDecember 25, 2020
Last ModifiedOctober 7, 2022
SharedDecember 27, 2020
Visibilityvisible
CommentsAllowed

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