===== About ===== Welcome to Mega Man Framework! This is the Mega Man Engine that aims to be the most definitive engine of Mega Man playable on Scratch! :) ===== Features ===== ○ Smooth Transitions ○ Action Effects/Particles ○ Parallax BGs ===== Instructions ===== (You can configure the controls inside the project!) Left Arrow: Move Left Right Arrow: Move Right Z: Jump X: Shoot (Hold down X to charge your Mega Buster!) C: Slide ===== Credits ===== Credits to all scratchers and users. No copyright infringement intended. All used media belong to thier rightful owners. Users who created major/essential assets/media will be listed below. - Credits to @NeonScratcher1275 and @321RetroGamer for the inspiration! :) - Credits to @XStables for the music! :) - Credits to @FlamingFoxProd for the explosion sprite! :) - Credits to Mega Man 1-11, Mega Man Powered Up, and Mega Man Perfect Blue for the SFX! :) ===== Changelog ===== Beta 121820 - Initial Project Released. Basic player controls added. Beta 121920 - Added the HP Bar, the ability to slide, and Enemies. (A huge W.I.P., only one enemy exists so far) Beta 122120 - Added the Ready Sequence, Damage, and Defeat. Beta 122420 - Added the projectile limit, tweaked Enemy Behavior and Charging, Lives, and Respawning. Pits are now dangerous to fall into.