Left Click to shoot WASD to move Space to dash (dashing negates damage from attacks) R to reload T to heal 1-6 to switch weapon
As of 5/30/2022, this game is no longer being worked on. A new version of the game has been released and will receive updates on a consistent basis (hopefully): https://scratch.mit.edu/projects/695916936/ #games [SCROLL DOWN FOR VERSION HISTORY] This game is a work in progress, expect several additions and changes to be made. Huge thanks to DuncanDunclub and Databrawl's developers and contributors for making the original Databrawl game, without it, this game could not exist. All art and scripts included in the base version of the game are made by KZboss. All sound effects are edited sounds that come from the scratch sound library. All music is from the classic DOOM games. The Resident character original concept and art made by Maton1025, I made the in-game sprite. Link to Maton1025's account: https://scratch.mit.edu/users/Maton1025/ Version History: 1.9.1 [11/19/2021]: Added music, big thanks to Maton1025 for exporting the MP3s for me. 1.9.0 [11/7/2021]: Majority of the weapons have a new appearance, reloading and DoT mechanics added, plasma gun added. 1.8.0 [9/6/2021]: Hexagoner boss added. 1.7.2 [9/6/2021]: Player sprite updated. 1.7.1 [8/30/2021]: Pathogen has been replaced with my OC Aegis in Corruption Ambush. 1.7.0 [8/9/2021]: Added difficulty settings. 1.6.1 [8/6/2021]: Added Ransomware to Corruption Ambush, you no longer take damage from Corruption Ambush NPCs while dashing. 1.6.0 [8/4/2021]: Removed the Hefter Duo boss fight, added Corruption Ambush boss fight. 1.5.1 [7/23/2021]: Added charge attack to CIH, added sniper attack to Resident, re-balanced a few attacks. 1.5.0 [7/22/2021]: Added Stuxnet boss, removed death animations. 1.4.3 [6/9/2021]: Resprited the player sprite, added bullet casings. 1.4.2 [6/7/2021]: Resprited the first 3 bosses. 1.4.1 [5/13/2021]: Added death animations for the bosses. 1.4.0 [5/8/2021]: New Gatlingbaton weapon, muzzle flashes for all weapons improved, improved weapon sounds. Improved dash mechanics. 1.3.0 [4/29/2021]: Refined code to prevent cheesing bosses, added Malware/Virus Hefters duo boss. 1.2.6 [4/9/2021]: Added some code to prevent cheesing the bosses, buffed the Sniperbaton, changed healing button to T, nerfed radio feedback attack, fixed a gamebreaking bug. 1.2.5 [3/20/2021]: Reverted all of 1.2.4's weapon buffs, removed the Slingshot, added the Stunbaton as a replacement. 1.2.4 [3/19/2021]: Added the Slingshot, buffed a lot of weapons. 1.2.3 [3/6/2021]: Added a thumbnail. 1.2.2 [3/4/2021]: Re-balanced the HP for every boss. 1.2.1 [2/26/2021]: New sprites for Resident to fix some inconsistencies, new radio feedback attack for Resident. 1.2 [2/25/2021]: Resident boss added (Resident created by Maton1025), Increased the CIH Boss's HP from 150 to 200. 1.1.2 [2/14/2021]: Revamped Sniperbaton sprite and functionality, fixed melee hit registration. 1.1.1 [1/23/2021]: Sniperbaton added. 1.1 [1/15/2021]: Added Spyware boss, increased Player HP, various other balance changes. 1.0.1 [12/29/2020]: Added CIH's boulder attack, added Riflebaton weapon. 1.0 [12/20/2020]: Game Released!