Shadow cats army of evil cats has blown a hole through the wall of scratch! Don't leave the only defense mechanism left, the lightning orb, alone in defending! Remix this project and add yourself! You are welcome to add new enemies, music, or multiple new heroes, and change the thumbnail, but do not change other peoples stuff, even with permission from them (unless for enemies letting them take damage from your hero). You are not allowed to add anything else without me saying yes first. Do not intentionally make what you add ugly, or sound annoying. Enemies: Berserk cat: Although basic, they are the most common type of cat and can easily overwhelm you, they simply charge into battle, trying to get to the hole so strategically blown in. Knight cat: Using the same basic strategy as berserk cats, they can take much more hits than the latter, and can help the rest of the army overwhelm you. Fast cats: Using ancient forces, these cats can run much faster than the others, although they lack in health. Arch rival cat: Worse than the knight cats, they charge into battle, with heavy, crimson plate armor! Just like the sire cats, they carry a greatsword that allows them to deal 2 hearts of damage. Magus cats: They can teleport, and if you defeat them you heal a little bit. Sire cats: Has the protection of their crowns. After taking some hits the crown falls off, making the Sire cat run faster in rage. Deals 2 hitpoints when escaping due to it’s sharp blade. Stone berserker: Can take a lot of damage. Beware! Teleporting Cats: Harnessing the ancient power of teleporting, they can warp reality to bend their own molecules forward in time. Quite weak though. Robo cats: Tanky, deal 2 damage, and are immune to the lightning orb and stun cannon. They are quite slow however. Bomb cats: Faster than the speed cats, and their bomb deals 3 damage. Maybe if you hit it it will explode in their face? Guardian cats: Use divine magic to create a shield that protects other cats (not themself) Have tons and tons of HP, but doesn't try to attack the castle Golden cats: The rarest type of enemy cat. When it dies you will be healed 5 health. They always come in groups of 2, no more, no less. Invisible cat: Using advanced military technology (camo fur) they can turn completely invisible! However they are not very strong. Hitting them will reveal them for a short second. Heroes: Lightning orb: Bounces from top to bottom on the middle of the screen, electrocuting cats as it goes. Bake: Fires a powerful revolver, and slices cats with a sword Turret: Shoots a bullet that damages everything except shield cats. It does random pointing Cannons: activates when shield is down. Cat gunner: fires some strong bullets up the middle. Stun cannon: can stall cats. good in tight situations. Bosses: Crash Annihilator Tank (C.A.T.): A huge tank with a cannon. It will deal 10 damage if it reaches you. With enough hits you could probably destroy it. Necromancer Cat: A very powerful magician, summoning skeleton minions to overhwhelm your defenses, and healing when you kill enemies. A very formidable foe
Added 5 enemy cats (check instructions for info) Added 2 bosses You can now heal past maximum, this is shown by a golden heart in the health display Before you ask, yes the boss remains are supposed to stay there