Basically, this is a random terrain generator test completely powered by the "pick random" block and the pen extension. I used this RNG (random number generator) block to generate rising and falling terrain levels. I also used RNGs to make different biomes generate. Alongside that, I limited the RNG's range of numbers to be biome-specific, so the terrain is smooth and generates more intensely in some biomes. I am planning to add islands in the ocean, beaches, more various biomes, and randomly generated structures (examples: trees, houses, wells, etc.) Enjoy, and feel free to remix! *TIP* Use turbo mode (Shift + Flag) to generate terrain faster! UPDATES: 1.10 - Underground generation, loading screen, night and day, and snowflakes added into the project! 1.11 - Added biome-specific minerals into the project and fixed snowflake randomization. 1.20 - Added trees and the forest biome. 1.21 - 2 new desert plants are added to the desert and badlands biomes, and a light/dark mode switch has been added.