The fifth and largest entry in the series is here! All new mirror mode to ramp up the difficulty! Obstacles: *Regular - travels straight across the screen at normal speed. *Wave - similar to the regular, but moves up and down in a "wave". *Long - spins either clockwise or counter-clockwise. *Triangle - similar to the regular, but it slowly moves to the height of the player. *Blue - twice as fast as the regular, so watch out! *Spikes - they seem to block your path, but open up when you reach them. *Sword - appears on either the top or the bottom, but will strike the opposite side and send shards or the border flying out! This is the hardest obstacle. *Lightning - similar to the regular, but it zaps into existence closer to the player. This requires a fast reaction! *Pentagon - grows and shrinks while traveling right across the screen. *Flame - a fire on the ground which tosses sparks up into the air. Watch out! *Anvil - falls out of the sky straight towards the player. Watch out for the demolition that ensues! Collectables: Coin - adds 3 points to score Diamond - adds 7 points to score Ghost powerup - offers a short time of invincibility
Changelog: -Added Mirror mode, a new challenge for the player to play and conquer! -Added new BlueToothDentist intro which is integrated to the fade in from V4. -Added the anvil obstacle which starts at the top of the screen, falls down slowly, and breaks into shards upon hitting the ground. -Added a visible timer for powerups (currently only the ghost powerup) -Added an unused "classic" mode which I removed because it was boring -Added an unused "levels" mode which I removed because it was way too complex to code into the game -