Car Anatomy 2 is a new and improved engine that simulates how a car works (as best as i can for now) as well as what components it has inside. Only 1 car per project. The purpose is to showcase the anatomy of a specific car. (no explosions included.) [Features] -Real car sound effects from the original car. -Usable gearstick. -Drivable car. -Openable doors, hood, trunk. -Click and drag to see around. -See through. (hover mouse on top to see variables) -Realistic handling. (you CAN'T blow up the engine) -Automatic drive mode gas/brake (Drive Assist) [Desktop controls] -D for Gas. -S for Brake. -A for Clutch. -E for Gear Up. -W for Gear Down. -Q to turn the engine on/off. -I suggest using A,S,D for the pedals and your mouse to change gears. -There is a sequence on how to drive a manual car. First turn the engine on with "q", then press the clutch "a", change gear with "e", then release the clutch "a" and press gas "d". Everything is my artwork and code. Sound effects are used from a youtube video featuring a volkswagen beetle. Feel free to use artwork, just give credit to me :) Check other type of cars in the Car Anatomy Studio https://scratch.mit.edu/studios/1168654/ [08-April-23] - Big remaster of the project. -Added drive assist. -Force feedback capabilities. -Intence game polishing. [29-Jan-2023] - Update -New rpm engine thanks to @WO997 -Added clutch. -Redesigned all pedals -Added ignition key and new gauges. [07-dec-2020] - update -Openable doors. -More sound effects. -Faster speeds. [05-dec-2020] - Release