THIS PROJECT IS MEANT TO BE PLAYED IN TURBOWARP! GO HERE: https://turbowarp.org/456833812/fullscreen?stuck&interpolate always have Warp Timer on. Controls are at the beginning of the game. If you get stuck then press the green flag (you wont lose your progress, although you will have to watch the opening again) To defeat the first boss, jump on the bubble. Progress had ended during development of the second boss. Try not to jump at the bubble while near the middle or left of the screen or you might fall to the floor. The pipe in level 3 does work, but the transition is broken and takes a few seconds.
Christmas is here! As a present, here is the unfinished build of Mario's Meme Adventures 2. Some things to note is that you can only enter levels on the map that are blue. Entering the white levels I fixed up some things about this build and added some music that had always been planned to be in the levels. The only exception is the first half of the snow level, which originally was going to be Snow Way Out from Crash 4, but I decided to replace it with a song I found more fitting. Description that was made during development of the game: STORY: Right After the last game, Mario has just rescued luigi from Weegee's Hotel Castle, however they see a computer screen that has what appears to be Weegees plans. They see that he was going to go to a nearby island that contains multiple Shine Sprites, Power Moons, Cat Shines, Green Stars, and Something called Chaos Hearts. Before They has time to see more, the castle Starts to shake and they realize that somehow its floating. A trapdoor then opens and Weegee has what appears to be a mech suit and pushes them out. They Then fall into the island that Weegee was planning on going to. Mario wakes up on a beach, and see's that Bowser has taken over the island as it is full of enemies. Mario must find Luigi again and go on a journey to stop bowser while getting all the collectables before Weegee can. @Brad-Games @DuckGoose9254 for SMOS Mario.