A physics engine for top-down movement with wall collisions. Move with WASD/Arrow Keys Space to change level Q to adjust acceleration, drag, friction, and max speed Shift-click Green Flag to run in Turbo Mode (may get stuck) 7/15/21 UPDATE: This engine had several flaws before, I think I fixed them all today.
This project detects turbo mode when you run it and adjusts the parameters accordingly. Turbo mode can make the collisions smoother, but movement choppier. Use with credit. On a side note: Happy Thanksgiving! I decided to return to this website to make this project today because I wanted to give thanks to Scratch, for changing my life. This site really made me who I am today, and for that I am forever grateful. :)