ScratchData LogoScratchData
Back to codemaster_inc's profile

Water Simulator

COcodemaster_inc•Created January 29, 2015
Water Simulator
18
16
546 views
View on Scratch

Instructions

Create your own water! - Click anywhere on the screen to make water. - Click on the red"Options" bubble in the upper right to customize your water. Click the bubble again to hide options. - Press "S" any time to randomize settings ***** Options ***** "Surprise Me!" - Randomize the settings Lifetime - Seconds before flame expires. Velocity Decay - Speed at which flames slow down. Sprite Limit - Number of sprites to allow at a time (keep value low for better performance). Size - Size of each flame. Speed Min - Minimum speed for each flame. Speed Top - Additional speed for each flame. Gravity - Higher numbers pull flames down faster. Bounce - Amount of energy to reflect when bouncing (10=All). Screen Burn - Burns image to screen (0=no,1=lo...4=hi,5=perm) Start Color - Color value that flames start with (0=red...200=violet). End Color - Color value that flames end with (0=red...200=violet). Click Spread - The distance away from your click that flames start. Click Power - The amount of flames created with each click.

Description

I just turned the fire into water

Project Details

Project ID45411664
CreatedJanuary 29, 2015
Last ModifiedFebruary 2, 2015
SharedJanuary 29, 2015
Visibilityvisible
CommentsAllowed

Remix Information

Parent ProjectView Parent
Root ProjectView Root