Read tips given bois I SWEAR IF YOU SAID I SPELL DITECTOR WRONG IM GOING yeetus deletus YOU HACKED version: https://scratch.mit.edu/projects/552363593 Mystery Rush: https://scratch.mit.edu/projects/554136958 Run this project faster without lag: https://turbowarp.org/453692380/ Put your projects here: https://scratch.mit.edu/studios/27854478 Mobile and potato PC are not recommended to use fullscreen Ideas will be posted here ---> https://scratch.mit.edu/studios/30058202/ https://scratch.mit.edu/discuss/topic/533926/?page=1#post-5488697 To play: Open a book - hold the mouse down or press o Close a book - hold the mouse down or press c Open/Close a shop - click the button Next/previous enemy almanac - left arrow and Q </ right arrow and E > X - Sell tower(s) All tower - Scratch Shooter - Cowboy - Scratch Crossbow - Scratch Sniper - Super Sniper - Scratch Minigun - Peircer - Magic - Stick Phaser - Super Minigun
UPDATE (remix this in old ver.) \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. (I don't remember D:) (i) SUPER MINIGUN! 2. BUG FIXED! 3. (I dont remember everything from this) 4. MYSTERY FIXED THANKS TO @code_orgProducer 5. ENEMY AND BOSSES DAMAGE! (the missing update cuz no one even remix it) 6. MYSTERY2! 7. (30/7/2021) (i) You can sell towers (ii) Boss stop the music and stop the spawns when dead 8. (5/8/2021) (i) Buffed Super Sniper again (ii) Added Shotgun (iii) Added ??? (iv) Replace the THIS TOWER SHOOTS OR DAMAGES STRONG thing to make it more fun :) 9 (29/8/2021) (i) Finally fixed the money scem. {its annoying} 10 (31/10/2021) (i) Added Happy enemy (check almanac) (ii) Added 2 new info about 2 enemies (iii) Re-added almanac's clicking so mobile won't find bluetooth keyboard. 10 (13/11/2021) (i) Added Super Slow Enemy (ii) Happy Enemies has been stuffed in codes (iii) Shotgun is cheaper (iv) Re-odered the towers (v) 2 new death screens (vi) Added Peircer which needs fixing. Pls help. 11 (14/11/2021) (i) Thanks to @code_orgProducer to get Peircer fixed (ii) I usually want peircer to do 6 damage and 116 radius so it cost what i give it before it was fixed (iii) the shop desc was broken because i re-ordered the desc. oops. (iv) Reduced Super Minigun damage by 20 and reduced Super Minigun reload by 9. 12 (18/11/2021) (i) Added tips 13 (10/1/2022) (i) Boss 1 has a really bad music in codes so don't. (ii) Level 2 (Incompleted) (iii) Made Level 1 Ballance - nerfing waves - buffed Lord Plains - nerf Super Slow (iv) Fixed almanac (v) Thumbnail 2 (Readied) (vi) Collide is size supported (Not Bothered) (vii) Added Enemies (Incompleted) (some by my boy @code_orgProducer) - Evil - Sneaky - Necromancer - Hidden - Minion (Necromancer can summon it) - Crowned Dark Guardian (viii) New song for level 2 (ix) Added a key to skip levels (x) Cool and Wacky upgrades (working on) (xi) A little change to the instructions (xii) Added the new enemy in almanac (xiii) Finally added enemy damage to the almanac (xiv) Farm and Generator (sadly) has been replace by @Code_orgProducer (xv) @code_orgProducer changed phaser's act. thanks alot. (xvi) type punish for something :) (27/6/2022-28/6/2022 [WIP]) (i) Bugfixes - Fixed Path collision issue (was hidden all the time) - Fixed codes to skip issues (was disabled) (ii) Added more dark enemies! - Dark Shielder - Terminator * Terminator wasn't meant to be added in the level 2 update. - Hidden Summoner - Dark Swordmaster - Dark Shieldmaster - Dark Lord - Guardian - Soldier - Mystery Summoner (iii) Buffed wave 20 (iv) Fixed song not playing issue (v) Added new unlockable tower (Follow me for the tower [might take time]) (vi) New upgrade path for Code (thanks to all the help for him :D) (vii) Added a face to the texts to know who is sending messages (viii) Buffed Lord Plains cuz plains is pfft easy (x) Changed tips for wave 1 because of more options. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ MORE GAMES \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. https://scratch.mit.edu/projects/439616491/ 2. https://scratch.mit.edu/projects/438673823/ 3. https://scratch.mit.edu/projects/438640750/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Shick project \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. https://scratch.mit.edu/projects/441043930/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CREDITS \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Warfame - Tutorial ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ MY PROFILE \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ https://scratch.mit.edu/users/Shoeman_Gaming/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ MY STUDIO \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. https://scratch.mit.edu/studios/27854478/ 2. https://scratch.mit.edu/studios/27805215/ 3. https://scratch.mit.edu/studios/27970359/ 4. https://scratch.mit.edu/projects/448303899/ (beta) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Notes \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. I accidentally delete this notes and credits 2. this game has died month now 3. Gone for month and got 63 messages 4. why noone cares about it 5. Level 2 had made a new big updateCode_Producer for mostly helps. Follow him for a new tower ;) (dont forget me) 6. bug Fixes Soon :) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Developers of this game ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. @Shoeman_Gaming (me) (Did mostly all of it 100%) 2. @code_orgProducer (Helps fixing and adding stuff that are hard to script)