Click small images and the stage. Look inside in the stage and Labyrinth code (the other sprites are just copies of Labyrinth, except for the costume). This is a simple example of how I would typically set up an event driven project (like the three example projects: Labyrinth, Tsuro and Powerpuff Yourself). An event driven project is one where not much happens, except when there is input, like mouse clicks and key presses. In this project I only use mouse clicks. For keyboard input, check out my project "How Many Chicks? (multiplication)": https://scratch.mit.edu/projects/446904640/ Note: In a purely event driven project, the Scratch stop sign will not be bright red once the project is started, because no code (loops) is running (see for instance How Many Chicks). In this example project, there is a loop running when the small images are showing, but this loop is stopped when the images are hidden. Look at the stop sign...
All code by me (@kriblo). This is a work in progress. Right now it's more of an example really, I will try to make it more concise, as well as more extensive.