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Neo-GSE But With blur

TRtravisgamemaker•Created November 21, 2020
Neo-GSE But With blur
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Instructions

[insert something about scratch 3.0 vector rendering here] Instructions are in game. Following is an update log: Neo-GSE: Engine has been revamped somewhat! -Animation adding is now a simpler process. -Peel-Out and Drop Dash have been added; these are now more of a standard than they were at the time of the initial release. -Project looks better in Scratch 3.0 now, courtesy of Hahasamian's tutorial here: https://scratch.mit.edu/projects/272689985/ Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released

Description

@hahasamian for the engine @Sinaboo for the blur

Project Details

Project ID453164381
CreatedNovember 21, 2020
Last ModifiedOctober 15, 2021
SharedNovember 22, 2020
Visibilityvisible
CommentsAllowed

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