For whatever reason, most of the complicated scratch games like this run faster (heh) if they aren't in full screen. Sonic Mania Physics in Scratch! Let me know if you want more elements added. Remixing is highly encouraged (considering that the title says "Engine") for this project. I can't wait to see what you can do with it! Controls: Left/right arrow keys: Move left/right Space/Z: Jump Up arrow key: Look up Down arrow key: Crouch Down Arrow Key + Space: Spin Dash Up arrow key - Peel Out (Ability from Sonic CD) Space/Z (Held down after Jump): Drop Dash B: Spawn Badnik (Top Platform) Space (After jump) Instashield (Ability from Sonic 3&K) E: Deactivate Checkpoint M: Change Item in Monitor R: Respawn Monitor T: Open Console (Commands: "!Jumpkey" and "!Bubblespam") X: Action Button (Does the same thing as X if you were playing on an Xbox) All Elements (Aside from Sonic and the Stage): - Checkpoint (aka Star Post) - Spring (Up) - Spring (Diagonal) - Loopdeloop - Motobug - Bumper - Rings - Monitor
note: it's not fully complete , I still have to add the super sonic sprites, so. More updates coming soon. here flo https://www.google.com/search?q=modern+sonic+mania+sprites&rlz=1CAJCUZ_enUS881&sxsrf=ALeKk01Yli1rp5bb67IRo36PNWg_VqWfNQ:1605828329809&source=lnms&tbm=isch&sa=X&ved=2ahUKEwjS_avZ4I_tAhWPsZ4KHZQlAI4Q_AUoAXoECAQQAw&biw=1517&bih=685#imgrc=851M9QMfPH6BCM