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❶+❷=❸ | TᕼE ᔕTᑌᗪIO ᗪOOᖇᔕ Oᖴ ᑎᑌᗰᗷEᖇᔕ - ᑭᗩᖇT ❺ - 488/500 ᗪOOᖇᔕ | ❹=❺+❻

KYKyle3912Again•Created November 15, 2020
❶+❷=❸ | TᕼE ᔕTᑌᗪIO ᗪOOᖇᔕ Oᖴ ᑎᑌᗰᗷEᖇᔕ - ᑭᗩᖇT ❺ - 488/500 ᗪOOᖇᔕ | ❹=❺+❻
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ᗯEᒪᑕOᗰE TO... _____ ____ ____ ____ _ /__ __\/ ___\/ _ \/ _ \/ \ /| / \ | \ | |\| |/ \ || |\ || | || | | \___ || |_/|| \_/|| | \|| || |_ \_/ \____/\____/\____/\_/ \| ᑭᗩᖇT ❺ Here we have the Studio Number Doors from 401 thru 500 ☺ ᗯᕼᗩT Iᔕ ᑎEᗯ Oᑎ TᔕᗪOᑎ ᑭᗩᖇT ❺: • The RGB/HSL Converter • The Gauge and the You Are Here Sprite • PTE++ ᔕᑕᖇOᒪᒪ ᗪOᗯᑎ ᖴOᖇ TᕼE ᖇᑌᒪEᔕ, ᖇᑌᒪE TYᑭEᔕ, ᕼOᗯ TO ᖇEᗰI᙭, ᖇEᗰIᑎᗪEᖇᔕ, ᗩᑎᗪ ᗩᑕᑕOᗰᑭᒪIᔕᕼᗰEᑎTᔕ! ❶: https://scratch.mit.edu/projects/132908704/ ❷: https://scratch.mit.edu/projects/238835534/ ❸: https://scratch.mit.edu/projects/239562038/ ❹: https://scratch.mit.edu/projects/250864971/ ᕼOᗯ TO ᖇEᗰI᙭: 1. Make a new sprite or Copy a Door for a new one. 2. Add the next studio number. 3. Add some costumes. 4. Animate it. 5. You can add more doors if you want. 6. Remix! ᖇEᗰIᑎᗪEᖇ: DO NOT click any Door that has lots of noise or clones. The project might lag. ᖇᑌᒪEᔕ: ONLY @Twin138956Scratch, @jacob630, @TheNAF2001, and @Kyle3912Again are allowed to break these rules. ᖇᑌᒪE TYᑭEᔕ: (SR/TR) Scratch/Twin Rules are only breakable by @Twin138956Scratch. (CR/OR/UR) Core/Obvious/Urgent Rules are not breakable by all Scratchers. (CGR) If you break some Community Guidelines Rules, you might break the Community Guidelines as well. 1. DO NOT add a door that is "too scary for Scratch" or breaks the Community Guidelines. These types of doors will be removed/replaced/edited in a future update. (CGR) 2. DO NOT remove/replace any door! (CR/OR/UR) 3. DO NOT add more than 3 doors! 4. IF you add a door, make sure you put the Check Doors message. (CR/OR/UR) 5. DO NOT remove/replace any music! (SR/TR) 6. DO NOT report/ruin this project! (CR/OR/UR) ᗩᑕᑕOᗰᑭᒪIᔕᕼᗰEᑎTᔕ: Be aware that the Accomplishments is a work-in-progress. ᗪOOᖇ 5: @adrianchi1234 ᗪOOᖇ 10: @Kyle3912Again ᗪOOᖇ 20: @Kyle3912Again ᗪOOᖇ 40: @TheNAF2001 ᗪOOᖇ 100: @Twin138956Scratch ᗪOOᖇ 200: @KlaskyCsupojr ᗪOOᖇ 300: @Twin138956Scratch ᗪOOᖇ 400: @usavictor ᗪOOᖇ 500: @

Description

Credit to all, including: @TheFlameOfLloviant + @-Hibot- + @dribbleberry + @-Rex- ( https://scratch.mit.edu/projects/406678232/ ) + @ilikelegos ( https://scratch.mit.edu/projects/83694218/ ) + @Diepic + @SwagMan354273 + @Twin138956Scratch + The Brothers Chaps + @-BoyMcBoy- + @TheNAF2001 + @electricity656 + Nintendo + Nik Kershaw + LemKuuja + Tomoyuki Uchida + Sega + Anamanaguchi + Mr. Death + Grand Lord + All owners of all assets Kyle's notes: I'd like to warn you all that this project is not entirely mobile-compatible. But anyway, the changes I made are as follows: - Added doors 485 to 488 -- Door 485: Mr. Poofers is inside this door. When you click this door, he will come out, jump out of the door and walk away to the left! --- This door uses a variation of my Mr. Poofers vector graphic in which all four legs match, but since my reference image has two different shapes for both the legs on the left and right sides, I won't be making this a new version of my Mr. Poofers vector graphic. I'm just going to stick with the original version for now -- Door 486 is simply a head. When you click on it, it frowns and then gets angry. This door was inspired by one of @ronforco's door ideas from a remix of TSDoN part 1 ( https://scratch.mit.edu/projects/117346932/ ) -- Door 487 is simply a door made by @ScratchCamilot2005 improved by me, originally from an abandoned remix of TSDoN part 1 ( https://scratch.mit.edu/projects/237012137/ ) -- Door 488 is simply a door made by @IITissues improved by me, also originally from an abandoned remix of TSDoN part 1 ( https://scratch.mit.edu/projects/308962133/ ) - Fixed size of door 427 - Removed a few songs (Only one of them was actually used in the project, but the name of that song might be inappropriate for Scratch...) - Optimized song selection by name to reduce lag - Fixed door counting (The door count was not automatic, but fixed in the previous remix - Fixed a bug in an Easter egg. Can you find it? (Hint: The sound will no longer play if the Easter egg door is hidden)

Project Details

Project ID450048002
CreatedNovember 15, 2020
Last ModifiedNovember 15, 2020
SharedNovember 15, 2020
Visibilityvisible
CommentsAllowed

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