Up arrow is to jump Down arrow is to dodge Left arrow is to block A is to attack, hold to unleash a variety of continuous attacks. S is for a secondary attack. D is for a counter attack. Attacking steals stamina, when low of stamina you are limited to little.
Loading sprite is from: skruff http://scratch.mit.edu/users/skruff/ Credits goes to LionTrack27, cosmicmage and mbman90 A test for upcoming SAO game! The only class available is the swordsman class. Since this is only a test you cannot receive or take any damage. So its basically an endless boss battle. The boss has an attack pattern which is predictable. The game play is dodge and attack, dodge the boss' attack then attack! More features will be added since this is not the final piece.