w(z)/s - forward/backward arrows (in keyboard mode) or mouse (in mouse mode) - rotating space/mouse click - shoot t - toggle between keyboard and mouse mode. r - reset enemy positions. (Do this if there appear to be no enemies attacking you.)
Just as a note, this project is not done yet. ----DOESN'T WORK WELL ON SLOW COMPUTERS---- Thanks to: ianrocks for the 3D text engine. WO997 for the 3D flying engine. Story: You are on a space base somewhere in space. As you check your radar, you see a blip on the screen about 3 parsecs from the base. It is impossible to see what it is because it is surrounded by a cloud of radioactive cosmic dust. It could be an asteroid. But then again, it could be an enemy squadron. You call your crew to your space ship and prepare to take off. Then you fly out of the hanger, through 3 parsecs of space, and into the cloud of cosmic dust... 1/24/15 ~ Release. 1/24/15 ~ Put in TIE Fighter movement and damage. 1/25/15 ~ Made the explosion last longer and changed the bullet detection system. 1/26/15 ~ Put in health. 1/27/15 ~ 300 views! 1/28/15 ~ Getting ready to put in Star Destroyer. 1/29/15 ~ Broke the 400 view barrier! 1/30/15 ~ 500 views! Let's see if we can get 1000! 2/4/15 ~ Made the TIEs do more damage and also easier to hit. 2/6/15 ~ 600 views! 2/7/15 ~ Made the distance sensing a lot more accurate. 2/9/15 ~ Working on that Star Destroyer. 2/20/15 ~ Over 700 views! 3/15/15 ~ Over 800 views! 4/8/15 ~ Over 900 views! 4/23/15 ~ 1000 views! 9/3/15 ~ 100 loves!