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AY defending the gate! (2)

I_i_am_grenade•Created November 4, 2020
AY defending the gate! (2)
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Oh no! for some reason, this beginning of description is a plagiat! oh wait, i mean... The base is attacked by enemy force, and you need to protect the base from the central room of the building by adding yourself! Enemies : Knife soldier : Fast but pretty fragile, fight with a knife. Everyone know that you run faster while holding a knife. Rifleman : Actually smart enough to use a gun. Also very fragile, fire multiple bullet. Wooden crate : Occasionaly spawn, those crate will block most projectiles, but take heavy damage from explosif or fire weapon. Explodroid : Move pretty slowly, but explode when touch the wall or gate. More sturdy than other soldier, but weak to electricity. RPG soldier : He have a RPG, what else? Well, idk. Rules : Your OC must not be huge (the sniper size is a good example) Don’t be OP You can add music, but they have to be in the theme Don’t remove music Your character must help in some way You don’t have to take damage from anything Feel free to buff/nerf anybody You can add enemies Defender : Spider sentinel : A smaller version of spider bot designed for smaller use, like defending bulding. Have a canon that can go trough most enemies (except crate), still have missiles and have electrical orbe. Elite sniper : A elite sniper that got the high ground to stay hidden from the enemies. Have a sniper with percing bullet, and two grenade, explosion or gaz. Lastly, have a precision shoot with a exploding bullet that one shoot most basic enemies. Bake: Attacks pretty slowly but is quite strong. Can summon lightning strikes, a piercing holy beam, rain meteor shots, or discharge electricity around him Baketic Defenders: A weak line of volunteers that won’t hold the enemies for long but give the defenders time to prepare. Wall : Block enemies for a long time and block projectiles. Door : You have to defend that or you loose.

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Project Details

Project ID444864446
CreatedNovember 4, 2020
Last ModifiedNovember 4, 2020
SharedNovember 4, 2020
Visibilityvisible
CommentsAllowed

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