I basically gave a HUGE hint on what my next game is gonna be See this for an example: https://scratch.mit.edu/projects/444227315/ When your primary weapon is broken or out of ammo you automatically switch to your secondary weapon you cant use your secondary weapon until your primary weapon is out of ammo or broken
Attack: Deals huge amounts of damage but has low defense and cant heal but is fast but has high health Defense: Has Good defense but has a low attack and is slow but has moderate health Speed: Is EXTREMELY fast has a low attack on moderate defense and its weapons fire VERY fast but it has low health Heal: Can heal itself has moderate speed but low defense and attack and has high health