*Press the up arrow to move at impulse speed. *Press the down arrow to go to warp, the ship will go to your mouse, hold it to go to warp velocity without aim. *Press space to fire your selected weapon. *Click to make your starship point towards your mouse. *Press the left and right arrows to turn your ship *Click on either the left or right side of the weapon button on the battle menu to change your selected weapon next or back.. *The status bar will tell you your current ship, your health and the enemy's health. *Click on the ship buttons on the battle menu to change ships. *Click the warp/impulse engine buttons to change your warp/impulse speed.
If you see question marks, go to TurboWarp at this link: https://turbowarp.org/443587950 This version is based upon Star Trek Battle 2 - as were 3, 4 and 5. 3.1 You can chose the enemy ship again. Added USS Reliant 3.3: Added loading screen 3.3.1 The loading screen hopefully won't show for you, as it will only show once if I have changed the number of classes now. Size indexing has also been significantly speed up, but made quite a bit less precise. 3.4 +Story Mode (correctly implemented) 3.5 +New UI +Names visible 4.0 Major backend changes Bug fixes Rebalancing Build 1: Early backend changes Build 2: Default ship abilities based on price. Backend Complete No override yet Release: Added Override 4.0 Release: UI Overall -(bug) Swarm version of Call on Fleet removed unintentionally. 5.0 +New Classes (not sure what) +USS Akira (from late stage 2.0) +New Weapons (at least 3) +Special Class Abilities -Removed Picard Manoeuvre weapon -Removed Lorca Manoeuvre weapon -Removed Boarding Party weapon +Picard Manoeuvre special ability +Lorca Manoeuvre special ability +Red Matter special ability +Starbase ship spawning special ability +Swarm special ability +Cloaking special ability +Phase cloaking special ability +Borg special ability +Boarding Party special ability Beta v1 +Borg special ability +Boarding Party special ability Beta v2 +UI tweaks and polish Beta v3 +UI overhaul +New Warp 10 / Spore Drive effect Beta v4: +Kelvin Timeline USS Enterprise F - H Beta v5 +Kelvin Timeline (Mirror) Terran Empire ships Star Trek Battle 6: Beta 1: NX-01 is given to the user by default, giving you an extra 100 credits to spend on Dilithium or other ships. Finished off Star Trek Battle 5 - this technically is the first version to contain all its intended features Added Dilithium - you now need to ensure that you have bought enough of it to set off in progression mode. More expensive ships require more dilithium. Don't waste your dilithium and gain less credits by fighting a weak enemy with a strong ship. Added the ability to sell ships, useful if you run out of both credits and dilithium, or if you want to buy a new ship but just don't have quite enough credits. All credits used to purchase the ship are refunded. Added the ability to save & load progress in progression mode. This is long overdue, but it is finally here. I intend to make Progression Mode take significantly longer to complete.