Simple enough. Test yourself, or play with your friends on a touch-screen. Choose 1-4 players, then what time-interval you want to see if you can gauge: 10 seconds, 30 sec, 1 minute or 5 minutes. Time starts after the countdown (when the ticking stops). Decide among yourselves who gets which button. Results are presented when all players have clicked their buttons, or time reaches 150% of the selected time. Click the green flag to try again. Widescreen on TW: https://turbowarp.org/441184769/fullscreen All code and art by me (@kriblo), except the thumbnail image, which I created using Microsoft's AI Image Creator, with the prompt "finger on big red button, close-up, sense of urgency". You might be interested in a quick tutorial on how to use the Vector Editor to draw a button, such as the one in this game: https://scratch.mit.edu/projects/1101594713