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Castle Defence [Add Yourself] (1)

VAValgards•Created October 26, 2020
Castle Defence [Add Yourself] (1)
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Instructions

Oh no! The Holy Army is invading our castle and are trying to lay siege on us! Help us defend against them! Remix Tree: https://scratch.mit.edu/projects/437530399/remixtree PLEASE SAY "Remixing" When remixing! Remix and add yourself fighting. No major rules, just don't be overpowered or too big and try to put effort in your remixes. Skillpedia: Allies: Bake: Shoots with a powerful rifle that can alternate between spraying inaccurate bullets or sniping. Can also shoot powerful rocket launcher which explodes into sharpnel upon impact. The guard : Can't prevent himself from guarding castles (duh). Attack mainly with his sword, either slashing from where he is, or dashing forward. Also can throw torches, for some reason it's a lethal weapon (with AOE). Enemies: Crusader: A tanky enemy who takes a while to start attacking after finding a wall. Doesn't do that much damage. Archer: Attacks from far away. Takes a while to arm himself but deals huge damage. Can also approach from the staircase and directly fire at the major wall. Assassin: Is quite weak, but deals huge damage due to an insanely fast attack and move speed. Can also climb the staircase and parachute down to the major wall. Objects: Inner & Outer Wall: Insignificant walls that subdue the enemies. It doesn't matter if they break. Major Wall: This wall is the only thing preventing the holy army from entering the castle. If it breaks, it's game over. It's stronger than the other walls, but it is susceptible to swarms. The Bridge: This is where enemies approach from. A portion of it to the left has been extended for more versatility. The Staircase: An overhang where enemy forces can abuse in order to directly attack the main wall.

Description

Added the guard (no true name given yet) who attack with sword and t o r c h e s (for some reason). It's also a character from a AY rpg game i'm making. Added also 3 tracks from ASH : archaic sealed eat Mercenary saga The battle for wesnoth

Project Details

Project ID441166773
CreatedOctober 26, 2020
Last ModifiedOctober 30, 2020
SharedOctober 27, 2020
Visibilityvisible
CommentsAllowed

Remix Information

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Root ProjectView Root