Version 4.5 new attack and changes in instructions special attack works now and if push stop sign u get to see all phases up to 5 with teaser music for my next last breath ____ Sans last breath click on his head to go straight into final attack ------ 4-left to right bone 3- right to left rotation bone 0- middle circle bone 9-middle track bone and down to up bone 8-both sides to middle U-triple middle gaster blaster T-(phase 1) x and t gaster blaster pattern E- phase 3 triple gaster blaster pattern R-random gaster blaster O-up to down gaster blaster i-sqaure gaster blaster patern 1 - Manual firing 2 - Automatic firing Z - Bone X - Gaster Blaster C - Blue Bone V - Orange Bone B - Blue Gaster Blaster N - Orange Gaster Blaster M - Small Gaster Blaster WASD - Blue Magic Y-three gaster blaster F - Small Blue Gaster Blaster G - Small Orange Gaster Blaster L - Dodge The buttons in the top right control the bone height. Click on one of the thirds of the slider to control the height of bones. Taller bones move slower. You can also use 8, 9, and 0 to cycle through the different bone heights. The buttons in the bottom right controls the direction your attacks will fire in. You can also use the 6 and 7 keys to cycle through attack directions. The switch in the bottom left toggles the debug and cheats menu. Here, you can control certain variables. The buttons in the top left of the screen control your bonewall power. You can click on them, or use the 3, 4, and 5 keys to cycle between them. More powerful wall throws are taller, but also slower. ____ Sans (Phase 2) ----- All previous attacks, plus... J - Sliding bones K - Gaster Blaster Circle WASD - Powered Up Blue Magic ____ Human ----- Arrow Keys - Move Around Spacebar - Attack Sans [He can't keep dodging forever.] H - Use item ----
i keep most of the sprites codes but change dtheir looks and added a new attack and changed it to phase 5 last breath sans and working on a special attack it should be out on version 2.0 or 2.1 which is 2 updates on this game from now also i like to thank the original person who made the original project that is the luigiduck2 and Ramen_Noodles17 and would like to thank Ramen_Noodles17 for the blue soul mechanic and the colored bones they look awesome and I would like to thank SkyLifePlays for the sans sprite and the code and the head movement i saw on a scratch project of phase 3 so i copied it cause it looked cool and also thx for playing....and have a puntastic day also i have a sans-sational sense of humor