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Tile Engine Map Editor

SNSnow-Cannon_Test•Created October 14, 2020
Tile Engine Map Editor
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Instructions

This lets you have a simple click and drag editor for your map. It's still a WIP though. I made everything name based for making lists of solid tiles, and various other tiles to allow for auto-updating. DBrick is a decoration of type brick. Dirt12 is a dirt block that has a solid tile on the top and right. Therefore it only shows grass on the left and bottom. Currently working on adding physics

Description

Big thanks to @Dairop for some code about removing the border! Any suggestions are much appreciated! The purpose of this is to make an editor for this map that can be controlled entirely with your keyboard, aside from clicking the map. No buttons will be on the screen to click things if I can help it. -----FEATURES----- --> Click to set that tile to the selected tile type in the corner --> Click and drag to change an entire selection to that tile type --> Press W and S to scroll through the tile types to change what kind of tile you're placing. Hold to fast scroll --> Scroll around your map to see the whole thing --> Press C to set the tile type to the one you're hovering over. --> Press K to save. Double click on the long number line, and copy to your clipboard. Press K again to close. --> Press L to load. paste the long number list into the box and it will instantly load up. Leave it empty if you accidentally press L --> Press 1 while dragging to only fill in the air blocks. --> Press 2 while dragging to only fill in air tiles next to solid tiles

Project Details

Project ID436323767
CreatedOctober 14, 2020
Last ModifiedOctober 31, 2020
SharedOctober 14, 2020
Visibilityvisible
CommentsAllowed