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Bullet Hell Boss: Apotheosis, the God Machine (v 2.2)

THthatwhichisdead•Created October 10, 2020
Bullet Hell Boss: Apotheosis, the God Machine (v 2.2)
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Instructions

FULLSCREEN RECOMMENDED If there's any major glitches, just restart the project. You won't lose access to Hard Mode. Controls: Arrow Keys/WASD: Move Ship Space: Shoot (Hold) Z or M: Shoot (Toggle) B: Focus (Slow down, show hitbox) (Hold) X or N: Focus (Slow down, show hitbox) (Toggle)

Description

I wanted to make another space shooter boss, but different. This one is more akin to Touhou, a game series I've been playing a lot recently. It's also very hard, so be warned. Sounds Effects: Touhou, as well as a few nameless ones from unknown sources and Scratch one. Music: Touhou: Unlocated Hell Touhou: Strawberry Crisis remix Touhou: Necrofantasia Touhou: Eyes of Madness remix Touhou: Immortal Smoke remix Touhou: Night of Nights Undertale: Power of NEO remix One Punch Man: Genos Theme Touhou: Player's Score Touhou: The Moon as Seen from the Shrine Art, most code, and everything else by me. Credit to https://scratch.mit.edu/users/BAG_stud1os/ for making the healthbar script. History: 2.2: Visual improvements to the boss dash, added Power of Neo and Genos Theme as music options. 2.1: Fixed a bug where rotation bullets would overflow on subsequent playthroughs, causing the clone limit to be reached. Game breaking button glitch fixed. Visual improvements to the Quasar Spark and final attacks. 2.0: Massively overhauled the project: Added a menu screen, a thumbnail, a starting life and boss song selection on the menu, Hard Mode, and Training Mode. To go with the new music selection, several new music options were added. 1.2: Slight visual improvements to the Fission Bomb (nukes) and Quasar Spark (giant laser) attacks. 1.1: Several bug fixes, creates three swarms of laser drones instead of one. 1.0: Released

Project Details

Project ID434731552
CreatedOctober 10, 2020
Last ModifiedApril 9, 2022
SharedOctober 11, 2020
Visibilityvisible
CommentsAllowed