Click The Green Flag to (Maybe) Cook Your PC to Perfection! Rest of the Instructions are in game. Following is an update log: Blur Neo-GSE: motion blur is everywhere -There's motion blur now -My laptop is about to burst into flames. Neo-GSE: Engine has been revamped somewhat! -Animation adding is now a simpler process. -Peel-Out and Drop Dash have been added; these are now more of a standard than they were at the time of the initial release. -Project looks better in Scratch 3.0 now, courtesy of Hahasamian's tutorial here: https://scratch.mit.edu/projects/272689985/ Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released there's a huge pimple next to my right eyebrow.
credit to @681455 for the motion blur note: if you're gonna use this, sonic, the level, and some objects may become slightly transparent or invisible.