#20 on trending... This is nowhere near done, but here's what i have... I'll probably continue working on it down the line. Also, this project is in a contest, but i dont want to win this round cuz im forfeiting anyways. You can find the link elsewhere. Elements of chance: when you respawn you respawn at a random location you will be teleported to a random location after a random amount of time planned elements: random energy locations energy locations randomly reset after respawn # of needed energy randomized random map generation If none of that energy stuff made sense, basically originally the goal of the game was to collect the white circles (energy) to start a ritual that would eliminate the randomness.