"A" to absorb food (green dots), and "Generate" to play.
Pre-Alpha: v1.0 | September 17th, 2020: Added a simple start screen. v1.1 | September 17th, 2020: Added playability, health, energy (green dots), and an oxidation feature. v1.1.1 | September 17th, 2020: Added a song for when you're playing and fixed a bug where when you touch a green dot, they all disappear. v1.2 | September 17th, 2020: Added incentive to oxidate materials. v1.3 | September 17th, 2020: Added a death screen, removed play song, and allowed dots to disappear multiple times. v1.3.1 | October 14th, 2020: Implemented sprites and code for a (currently unused) specs system, and renamed acid/dots and oxidation to food and absorption, respectively.