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Tower Battles (Alpha 2.6)

DRDrakeLord622•Created September 8, 2020
Tower Battles (Alpha 2.6)
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Instructions

https://scratch.mit.edu/projects/456966560/ chaos mode Please refrain from posting this game on random studios. WARNING: DON'T SPAWN MULTIPLE FAST TOWERS LIKE COMMANDO AND GC IT GLITCHES OUT AND THEY WONT SHOOT ANYMORE *phasers are ok though* 40 views special! Commander has been added and it speeds up nearby towers! Try to keep your ads outta here alright? Projects, twitch, YT's, etc. To spawn a tower, press the following keys Space - Sell M (hold for a second) - Upgrade (currently only works on Farm and Phaser) Q - Scout 250 cash Placement: Ground W - Fragger 300 cash Placement: Ground E - Soldier 450 cash Placement: Ground R - Mercenary 850 cash Placement: Ground T - Commando 1850 cash Placement: Ground Y - Shotgunner 350 cash Placement: Ground U - Archer 400 cash Placement: Ground I - Farm 300 cash Placement: Ground O - Phaser 3200 cash Placement: Ground P - Commander 600 cash Placement: Ground A - Patrol 400 cash Placement: Ground S - Sniper 450 cash Placement: Cliffs Z+1 - Elf (Christmas 2020 badge exclusive) 400 cash C+1 - Golden Scout (Contributor exclusive) 600 cash C+2 - GOLDEN COMMANDO (Big Contributor exclusive) 2000 cash V+1 Red Sniper 500 cash Placement: Cliffs (Secret Unlock) B+1 Fire Worker 1150 cash Placement: Ground (New Years event towers) (ALSO NOT OUT YET BESIDES TESTERS) The game only goes up to wave 21 at the moment

Description

Coming soon... Updates 10/29/20: Game released! Added Scout, Normal, Speedy, Slow, Baseplate map, Grasslands map, Boss1 10/29/20 aswell: Added Wave 9 and 10, Hidden, and Fragger Tower! 10/29/20 AGAIN: Fixed Fragger so it's projectile isn't extremely small 10/29/20 YET AGAIN!!: Made it so Scout's Bullet can actually collide with the Hiddens 10/29/20 2: electric boogaloo: Added Soilder! Pretty much burst scout, heck it even uses the scout costume! It’s just slightly changed! 10/30/20: Added mercenary! I’m adding a lot of towers before lots of zombies so when I make a new tower I don’t have to fix EVERY single zombie in the entire game! Also added Commando! 10/31/20: Added a 1 in 10 chance for Wave 0000000 to happen after beating all waves, aded issue, error, and Drake. Drake is impossible to beat as of now 11/2/20: Gave Boss1 a spawn and oof sound 11/4/20: Added A Christmas look to the game, changed scout to have a Christmas hat! Added a button to the menu that gives you a free tower! Lasts until the end of December! 11/4/20 again: Added Golden Scout and Shotgunner, Golden Scout is a tower exclusive to people who have contributed to the game slightly 11/4/20 aswell: Added Archer! A tower from both Tower Battles and Tower Defense Simulator, it pierces three enemies and shoots every 2 seconds, Nerfed Drake until I implement upgrades 11/4/20 again aswell: Buffed archer 11/5/20: Added GOLDEN COMMANDO 11/6/20: Added Dead End Valley, Added Farm! 11/9/20: Fixed Change notes, added a *kinda bad* thumbnail to the game. 11/10/20: Big update! 3 new zombies. Tanky, Necromancer, and Summon! 6 new waves to go with the new enemies. Changed thumbnail to fit the update! Sadly no new towers 11/10/20 again: Fixed Necromancer and summon. Also FINALLY added the sell option! Hold down space and hover over your towers to get your cash back and sell em! 11/11/20: Hopefully fixed the glitch where Necromancer would spawn Summons after death. Added Boss2 11/11/20 again: Fixed Boss2 so you can see his HP Bar. I'm working on upgrades. Stay tuned for that! 11/11/20 part 2: Made it so projectiles collide with Boss2, fixed Mercenary's projectiles annihilating everything 11/12/20: Added a triumph screen. 11/13/20: I added a ban feature. Don't make me use it on you 11/13/20 again: Fixed the Christmas music being incredibly loud 11/13/20 aswell: Made the game overall quieter so you don't have to set it to max volume to have a somewhat reasonable audio level. 11/14/20: Fixed the towers bullets coming from their heads. Buffed Golden Commando's price from 4690 > 2000 11/14/20 again: 4 new waves! New enemy, Lava. It moves at the speed of a slow and has 120 HP. Golden Scout price changed to 600, thumbnail changed. 11/14/20 again x2: Fixed Necromancer and Summon moonwalking on every map besides Baseplate 11/14/20 30 view special!: This is it. The first tower to get actual upgrades it's farms. And it's not broken because the Farm is easy to program to me! 11/15/20 Patch note: *hopefully* Fixed a glitch where farms would give a lot more money than normal 11/15/20 Update: Added Phaser! You should only use one since only one phaser deals damage to an enemy. But you can place a lot and they wont glitch out! 11/15/20 Update 2: Added Phaser upgrades! They seem to work. They are VERY pricey though! 11/16/20 Patch Note 1: Changed Phaser noise as it was mostly a placeholder. 11/16/20 Update: Added Commander! It speeds up the rate of fire for nearby towers! It's a pure support tower and is very useful when a swarm of zombies spawn 11/21/20 Update: Added Patrol tower, The first summoning tower in the game! Added a new "Sandbox" side-game to the studio. Improved thumbnail a bit. Removed easy access to dev tools 11/21/20 Mega Update: Made the Christmas Event! It has 10 waves, 6 new enemies and a final boss *to the event* The event badge has been reverted! Go beat the event to earn it back! 11/22/20 Update: Buffed Elf quite a bit as the event is kinda hard, instead of being a slightly buffed Fragger, now the presents explode into 10 bullets that spread out 11/28/20: Removed skip intro button as it broke the game, added Sniper and Red Sniper. Red Sniper sound like a reskin right? No! It has more range and shoots twice as fast! You have a 1 in 100 chance of getting it every time you place down a sniper. 11/28/20 patch notes: Made it so the Snipers don't have their bodies like 75% off the cliff after shooting. I did this by making the snipers no longer laying down 12/16/22 hi chat

Project Details

Project ID423727064
CreatedSeptember 8, 2020
Last ModifiedFebruary 20, 2024
SharedOctober 29, 2020
Visibilityvisible
CommentsAllowed