yeet yoot idk I saw there was a tH code at stake and had to join bc i'd really like to do commissions on there eventually. i should probably be doing homework rn but somehow, school doesn't... feel... real yet. (I know, I know, it's gonna feel real when that hOMEWORK IS DUE, PEN) (aa) (but seriously starting a full semester with online learning for most of my classes today has been throwing me for a loop) (I already missed my anthropology class bc i'm not sure if I want to drop it but the teacher is doing it over some sort of a streaming service that you have to register for? And it costs $30?? Which I mean,, ok,, I guess that's kind of a normal textbook-y price but I'm probably going to drop that class; I only put it on my list in case the Intro to Shader Programming class didn't work out and I needed another 3 credits to fall back on, so I'm not gonna pay 30 whole bucks for a class I might not stay in after tomorrow but-- like -- if shader programming dOESN'T work out that means I missed the first day of class and-- college is weird ;_; ((update 9/8/2020 in case anyone is wondering-- Shader Programming did, in fact,, work out and it's been a really awesome class so far and it's led to quite possibly the most realistic thing I've ever drawn and I also spent way too much of this afternoon messing with shader nodes for no apparent reason so yeah shader programming is pretty great))
lineart (traced) by @-LifeAndStuff- Audio by Imagine Dragons Programs used: Medibang Paint (for rough color export, if you see inside you can find it as an alternate costume) & Autodesk Sketchbook (for painting the final piece using the colors from the rough export). Both programs are free; MdP is much better at handling opacity and generally working like it's supposed to, but Sketchbook has some very awesome capabilities in its brushes that Medibang lacks. Which is why I keep Sketchbook around despite it bugging out like every third time I use the color picker.