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Custom 2D Noise 3.0

36360Genius•Created August 2, 2020
Custom 2D Noise 3.0
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Instructions

this is probably the best one I've made so far. it fixes a few problems I had in my last few: it's not repetitive, and it only uses one sprite. It is generally sticking on either the top or the bottom, because the whole thing is contained by a sin function, which has fewer values closest to 0, and far more as it approaches 1 and -1.

Project Details

Project ID415285980
CreatedAugust 2, 2020
Last ModifiedDecember 6, 2020
SharedAugust 2, 2020
Visibilityvisible
CommentsAllowed