Welcome to our Team Plan/Sign-Ups for SRW Season 2 Team 2!! Here is our basic idea of our game: It is basically going to be a choose your own adventure game! It will be in a platformer style. Here are the different elements to the game: Plot: You play as an animal and you can unlock more to play as as you play the game. There will be an antagonist which will try to mess you up and you will choose from 4 different paths of different decisions. These choices will affect the game. All choices are based on environmental decisions. It is mostly based around Global Warming and ocean pollution with rubbish/trash. Home Screen: The home screen will be a map on which you can click on an ocean of where you would like to go. There will also be credits and instructions buttons. Physics: The game will use a basic platformer engine (without wall jump) but it won't really be like a platformer. The whole screen will be covered with water so there will be a lot of floating around. xDDD At the end or each ocean there will be a boss battle against a monster like a Kraken, Giant Squid, Megalodon, Leviathan, or Lochness Monster. Art: This game should look very artistic and smooth! There will be bubbles floating around and bubble columns. These bubble columns will be able to move the player around. There will also be seaweed that moves around in the current. There will also be animals that swim around like sharks, turtles and fish. Depending on which animal you are some of these sea creatures might hurt you. There will also be oil spills that will kill you no matter what animal you are playing as. Other: The player will have a limited amount if oxygen per level so that you don't have much time to complete it. There might also be random thing that you have to do very quickly otherwise bad stuff will happen. xDD Hopefully all of that will paint a clear picture for you!! :D =============Sign-Up For Parts=============== Note: There must be in-project comments to explain to the people who will remix our project how everything works!! You are obligated too do this! Code: Platformer engine that will be hugely affected by the water physics. (1 Person) (@Capt_Boanerges) (DONE) Code for the moving animals/enemies, oil spills and bubble columns. (1 Person) (@Polarbear_17) (Done) Code for the boss battles of how they will move and firing nautical weapons and stuff? (1 Person) (@-DiamondFox-) Variable decision making depending on what choices are made by the player. I can hopefully answer more questions about this. (1 Person) (@cheekyscuola) Art: Animal player art, at least 5 ocean animals. (1 Person) (@BluePurplePando) (DONE) Danger art. These should be rubbish like plastic water bottles and bags and bags of rubbish. (1 Person) (@-GlitterSquad-) Home screen art. It will be shaped as a map in which you can click on the oceans. Please also draw the oceans separately so that they can be used as buttons. (1 Person) (@Polarbear17) (DONE) Boss art for the boss battles. Look through again to see which bosses to draw. Please make this very good!! (1 Person) (@Wavecolor) Project Thumbnail. (1 Person) (@FloralAnimator) (DONE) Studio Thumbnail: (1 Person) (@_nocoding_) (DONE) Animation: Take all of the animal art that has been created (Including Boss Battle Art) and create moving animations for all of it. (2 People) (Open) Moving water.water current animation for the background. (1 Person) (@Outshining) Music: Make home screen music and music for the main part of the game. (1 Person) (@-redredrobin-) (DONE) You can only sign up for 1 part unless you choose either of the thumbnails. If you finish yours quickly then you might be able to do another part. =) Please try and finish all of your parts by the 11th!! I might be able to give you an extension if you really need it though! Also tell me if you might not be able to do a part! Thanks!! :D