controls - arrow keys - move space - jump or swim upwards down - swim down up - attack 1 - switch map
object guide - black - floor green - wall purple - wall or floor filling red - springs, jump on these to be sent sky high! blue - water, you can swim freely. pink - you cant jump on this. you can change these colours but you'll have to edit quite a lot of code engine limitations - 1. slope movement is a little choppy. i had to use less precise y values to get more robust collision 2. you cant make slopes too steep. it looks like the player snaps to slopes, but they dont. if you make a slope too steep, the collision cant keep up and the player phases through the floor.