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Mode 7

WEWes64•Created December 31, 2014
Mode 7
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Instructions

Arrow keys to move. Rendering is optimized for the least possible redundant pen strokes. Increase resolution for faster draw time. Program I put lots more work into: http://scratch.mit.edu/projects/42501910

Description

Version with shading: http://scratch.mit.edu/projects/43724316/ 'Mode 7' was the name of the pseudo-3D graphics technique used on SNES games like the first Super Mario Kart and F-Zero. I have been trying to solve this problem for a long time. Finally! This can support a grid of arbitrary colors and arbitrary dimensions (however, bigger takes longer to draw).

Project Details

Project ID41468626
CreatedDecember 31, 2014
Last ModifiedJanuary 21, 2015
SharedJanuary 4, 2015
Visibilityvisible
CommentsAllowed