ScratchData LogoScratchData
Back to TheLogFather's profile

SPD: doing work with clones vs repeat loop

THTheLogFather•Created December 30, 2014
SPD: doing work with clones vs repeat loop
24
13
698 views
View on Scratch

Description

MORE SPEEDTESTS: http://scratch.mit.edu/studios/795672/ ------- This one is of some interest to me since my 3D framework does its work using a clone for each 'component' of a 3D 'structure'. (3D framework here: http://scratch.mit.edu/projects/16205373/ Also, this project may be helpful in explaining about structures and components: http://scratch.mit.edu/projects/10114264/ See this studio for more: http://scratch.mit.edu/studios/202972/ ) The question is if there is much of an overhead in making the components do calculations for themselves (i.e. telling the clones, via broadcast-and-wait), rather than having a loop over components, with the work all being done by one sprite/clone. Fortunately, it looks like there isn't much overhead - and I should be gaining in other ways (see this speed-test for more about that: http://scratch.mit.edu/projects/41423440/ ) BUT SEE NOTE! :/ :/

Project Details

Project ID41420688
CreatedDecember 30, 2014
Last ModifiedAugust 13, 2015
SharedDecember 30, 2014
Visibilityvisible
CommentsAllowed