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luigi in sonic

LUluigifan6•Created July 19, 2020
luigi in sonic
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Instructions

Instructions are in game. Following is an update log: Version 1.3 (24th April, 2016) Luigi has a different sprite for running. When Luigi skids, He never is scared to do it. Whenever you do the spindash, The spindash effect is green. Whenever Luigi dies. Luigi might say "wah" for a split second. Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released

Description

z=jump z+down=spindash down=roll speed+down= fast roll

Project Details

Project ID412593112
CreatedJuly 19, 2020
Last ModifiedJuly 19, 2020
SharedJuly 19, 2020
Visibilityvisible
CommentsAllowed

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