In this game you have to land safely (vertical speed -3 or more) on a safe spot in an unexplored planet. You have to reach the yellow platform before the fuel runs out. Command: arrow UP starts thrusters (more you keep pressed, more thrust you get, more fuel you burn)
Ugly remake of Lunal Lander (see the original in action: https://www.youtube.com/watch?v=McAhSoAEbhM) Creating a project using variables look strange to me, as every program handle a status and variables are meant to store such status in order to variate it. Sometimes we are aware of these variables, some other time not. To its very basic form, a program is just a bunch of instructions that manipulates of one or more variables and decides on what to do depending on their content. I tried to keep the project very basic (usually I go astray on such kind of projects) to make clear the use of the different variables.