Press space, D, right, or click to go to the next slide. Press A or left to go to the previous slide. Check out part 2: https://scratch.mit.edu/projects/414864018/
Klei Entertainment made Don't Starve Together, the game I am playing in this project. All of the slides in this project (except for the thumbnail and end slide) are screenshots taken from Don't Starve Together gameplay. The thumbnail was made in photoshop. I am playing DST with my brother, @KesoloTheBard Music is Work to be Done, from Don't Starve. by the way, we weren't collecting carrots so that we could save them to collect in winter, when the berry bushes in our base wouldn't provide berries. I might make other parts of this, for the other seasons. The character I am playing is Walter, the newest character in DST as of making this project. Here is some information about Walter: . Walter has an invincible companion called Woby, which has 9 units of storage, and can turn into a mount when given a certain amount of monster meat. . Walter can tell stories at a campfire or fire pit to generate a sanity aura for himself and nearby players. . Walter does not lose sanity from anything but things associated with dark magic, and getting hurt. . Walter gains sanity from being nearby trees. . Walter loses sanity when he gets hurt, and while he is bellow max health. . Walter's hat can be used to negate this effect, but it only lasts a limited amount of time, though it can be crafted with 4 silk. . Walter does not gain sanity from clothing items, which makes sanity management quite difficult if one isn't careful. . Walter is armed with a slingshot, a ranged weapon with unlimited durability and different types of ammo. Using a slingshot is useful to deal damage while avoiding damage, but is difficult to use on groups of enemies.