I am aware that the game is quite buggy. Double click the flag ================= Controls ================== WASD to move F to unstick off walls (Point away from the wall that you are stuck to get away from it.) Press 2 to teleport to the middle of the screen Space to continue through the cutscene (Press "y" to skip it) I recommend you watch it at least once Click to shoot and touch the balls on the wall to pick them back up. Space to open the shop, you click on what you want to by. The slime bucket give you slime balls, and the gun give you a gun that does 2 damage instead of one Shoot the final boss until you kill him, he spawns golems and shoots little spears that stick in walls ============== Credits (So far)=============== Code: Water_Bread, gun code by qazwsxedcccc Art/sprites: Tiberius100, and qazwsxedcccc for the boss and golem sprite Idea: Water_Bread + Tiberius100 + qazwsxedcccc Music: qazwsxedcccc for main theme, tweaked by Water_Bread a little bit. Tiberius_100 for main menu music. Sound FX: qazwsxedcccc and Water_Bread Special FXs: Tiberius_100, tweaked by Water_Bread Level design: Water_Bread Thumbnail: Water_Bread, based off of qazwsxedcccc's design
You ammunition is your health, and it also affects your speed and size. The more you shoot, that faster you get and the smaller you are. qazwsxedcccc fixed the gun. Round 1: Only blue and red devils Round 2: Also skeletons now "Round" 3: Shop Round 4: Also Ghosts now Round 6: Final boss ================= Devlog ================== 7/3/20: Had a brainstorm session with the team. Added player movement and shoot and enemies Red and blue devils 7/4/20: Added rounds which get harder. Implemented Tiberius100's sprites. Added qazwsxedcccc to the team. 7/5/20: Added the skelly and arrows (with a bit of help from warfame's Shoot 'em up 2nd tutorial. I won't add link to not get banned.) Between 7/6/20 and 7/11/20 (I forgot to do this :3): Added the ghost, added obstacles in levels, added thumbnail, implemented Tiberius100's new sprites, added other stuff too that I probably forgot. 7/12/20: Added the shop (but it doesn't work yet)