So I decided to make the missing bosses Controls: WASD to move Use mouse to aim Click and hold to shoot
Upcoming Additions List: Boss ordering modes ("Classic" for the order in the project currently and "Progression" for the order of bosses in the actual game) Difficulty modes (Normal, Expert, Master) A main menu screen Character customization (probably) "Unimplemented" Bosses Might add modded boss/difficulty mode toggling Oh yeah, boss list: Wall of Flesh Brain of Cthulhu Eye of Cthulhu Queen Bee Skeletron The Twins Golem King Slime and Lepus Turkor the Ungrateful Ocram Eater of Worlds Plantera Skeletron Prime (Unimplemented) Deerclops (Unimplemented) Empress of Light (Unimplemented) Duke Fishron (Unimplemented) Queen Slime (Unimplemented) The Destroyer (Unimplemented) Lunatic Cultist (Unimplemented) Wall of Steel Moon Lord (Unimplemented)