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Spybaz's Raycasting Engine Explanation

SPspybaz•Created June 21, 2020
Spybaz's Raycasting Engine Explanation
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Instructions

WASD to move. this one runs way faster, I think the color touching blocks were lagging the other one. oh and i was too lazy to add collision so have fun out of bounds i guess. the collision was garbage in the other one anyway

Description

this is an almost exact replica of https://scratch.mit.edu/projects/406568137/ so if you wan the credits then look on there. I wanted to make sure I knew how to make a raycaster and that it wasn't just lucky, so I made another one from the ground up! this one is much more focused on how it works, instead of simply being an engine. I hope this will point people who want to make raycasters in the right direction.

Project Details

Project ID406681128
CreatedJune 21, 2020
Last ModifiedSeptember 10, 2020
SharedJune 21, 2020
Visibilityvisible
CommentsAllowed