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"3D" Raycaster Test (v 1.0)

JAJamesOuO•Created December 18, 2014
"3D" Raycaster Test (v 1.0)
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Instructions

AD - Turn WS - Move E - Show map Lower quality values increase the FOV and make draw sizes more precise.

Description

This is my first test making a (sprite based) raycaster, and I think I did pretty well for my first time. Scratch Wiki for basic instructions, I ended up modifying the original code it a bit.

Project Details

Project ID40569018
CreatedDecember 18, 2014
Last ModifiedDecember 19, 2014
SharedDecember 19, 2014
Visibilityvisible
CommentsAllowed