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v0.3.2 Paper Mario: HeroForge

JPJPGherooftime•Created June 14, 2020
v0.3.2 Paper Mario: HeroForge
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Instructions

PLEASE PLAY IN FULL SCREEN Update Log: v0.3.2: (5/14/2025) -Updated Mario's Run Cycle. -Added move environmental objects. -Run Icon in Battle. -Vector Art for Peach's Castle. -Minor object placement changes. v0.3.1: (9/28/2023) -Added FP Meter. -Updated Inventory Screen. -Original Peach Sprite added. -Fixed Targeting bugs. -Fixed Jump Attack bugs. -Widened window for Jump Attack. -Fixed Guard bugs. -Widened window for Guard and decreased recoil time. v0.3.0: (9/25/2023) -Original Mario Sprites have been implemented. -More Revamped Battle Effects. -Implemented smoother animations. -Restored corrupted music files. v0.2.8: (9/21/2023) -Fully Revamped Player UI and Battle Effects. -Added Guarding to battles to replace the Jump Dodge Mechanic, press Space at the correct time to activate. -Added Damage Output Display. v0.2.7: (9/20/2023) -All Enemies have proper white outlines. -Most Objects have proper white outlines. -Improved User Interface. -Battle Screen for Lakitu Skies updated. v0.2.6 Added small part of Koopa Sewers (music not in yet, area not finished yet, use code to unlock) v0.2.5 Finished Lakitu Skies (HeroForge not finished yet) Improved graphics in Lakitu Skies v0.2.4 Updated Inventory Screen Revised Warp Pipes and Signposts Added idle animation to Lakitu v0.2.3 Added unfinished Shy Guys and Fly Guys v0.2.2 Added improved battle graphics v0.2.1 Added Day and Night cycle to Overworld Better animations for Lakitu and Spinies in overworld Expanded Lakitu Skies v0.2.0 Fixed bug preventing the first boss battle Updated Menus Added detail to Autumn Hills v0.1.7 Added new cutscene Added Lakitu Skies (UNFINISHED) Added new music Fixed bugs surrounding the castle v0.1.6 Updated cutscene v0.1.5 Enemy bugs fixed Added 3D style to overworld v0.1.4 New enemy animations (due to updates some enemies will not deal damage, this bug will be corrected soon) v0.1.3 Updated sprites Enemy animations New music v0.1.2 First cutscene and boss battle added Toads added Fixed jump timing Fixed bugs and glitches v0.1.1 Mario has a health system Enemies deal damage Fixed bugs and glitches v0.1.0 Enemies now attack Mario can dodge attacks Autumn Hills finalized Fixed bugs and glitches (Enemies cannot deal damage yet) v0.0.9 Mario can run from battles Hammer cannot hit flying enemies Jumping cannot hit spiked enemies Fixed hammer and jump timing/animation Fixed enemy spawning glitch Expanded Autumn Hills v0.0.8 Expanded Autumn Hills Added Jump to battle with some bugs Sprite revision Fixed bugs and glitches v0.0.7 Added opening Graphics update Battles can end Fixed bugs and glitches v0.0.6 Hammer defeats enemies with some bugs v0.0.5 Added new graphics to unfinished battle engine v0.0.4 Original Score added Bug fixes v0.0.3 Untested area added v0.0.2 Battle backgrounds fixed

Description

Paper Mario, its characters and ideas belong to Nintendo. All music belongs to @JPGherooftime and may not be used without explicit permission, please credit in remixes. CREDITS: Director: @JPGherooftime Programming: @JPGherooftime @amylaser Art: @JPGherooftime @TheBitmenMaster @PolarGaming64 @EmeraldJayENT @adventurebro090 @FoundThisWebsite Nintendo HeroForge Team Music: @JPGherooftime Story: @JPGherooftime @ZeldaSkywalker Original Platformer Engine: https://scratch.mit.edu/projects/118113686/

Project Details

Project ID404881871
CreatedJune 14, 2020
Last ModifiedMay 14, 2025
SharedOctober 5, 2020
Visibilityvisible
CommentsAllowed