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[CURRENTLY BROKEN] mobile-friendly scrolling platformer test v1.0.0

PUPufferfish_Test•Created June 12, 2020
[CURRENTLY BROKEN] mobile-friendly scrolling platformer test v1.0.0
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Instructions

WARNING: I am currently completely rewriting this so it probably won't work. Due to this I've also disabled the cloud high score until it is back up to full functionality. V1 (the new version) should be a lot smoother, less buggy, less laggy and overall a better experience. In addition, the code will be cleaner, and rather than using forever loops, it will use recursion (to decrease lag and make the code cleaner). And it should be faster to load as there'll be less code (hopefully). I'm also planning to add moving platforms and many other cool features... Thanks for 42 views! This is a nice scrolling platformer test. To finish, touch the yellow flag. Arrow keys or WASD to move/crouch/jump, space bar for alternative jump, or use mobile controls. At the moment you can get stuck in the floor, just jump to get out of that, and you might float a bit, crouch to make it a bit better. Also, if you stay in one place for too long then it will wobble a bit. Sorry. Press R to restart, or just press the green flag again. Press the button in the top left to go to the last checkpoint. Yes, I know the artwork's horrible, but on the plus side it's lag free :). There is just one level, but it's pretty big. I think it's possible. You die if you fall for too long, and respawn at the last green checkpoint flag. I spent ages on this, so please consider giving it a love and a fave :)

Description

Stickman by @LydzWinry. Supersizing script from @funut, everything else by me :) (Yes, I know, it's a platformer that doesn't have a script taken from someone else. Wow! That's why this is a test :)) My best time is 72.407 seconds - can you beat it? The global best time is 49.266 seconds by subh1! Anyone who beats that gets a free virtual cookie. Yes, this is possible on both mobile and computers. It is, honestly! Change log: v1.0.0- the new version, not eorking but you've got to give it a new version number as it's now not backwards compatible (#semanticVersoning) v0.20- added checkpoint and finish messages, slight optimisation v0.19- fixed some collision detection v0.18- removed fps counter because it made it really laggy (: v0.17- added fps counter v0.16- partially fixed sinking into ground/walls and shaking bug - again! v0.15- added new sprite v0.14- fixed shaking bug v0.13b- made UI and respawn changes - thanks @Monkeylover200! v0.13- finally fixed getting stuck in wall!!! v0.12b- fixed minor errors V0.12- added go to last checkpoint button v0.11- improved scrolling v0.10- added check points v0.9- reduced bouncing, slightly improved sinking into ground bug v0.8b- slightly improved slope walking v0.8- Added WASD support v0.7- crouching minimises bouncing v0.6- mobile friendly v0.5c- made minor unnoticeable changes. v0.5b- added restart v0.5- You now respawn where you were 5 seconds ago! v0.4- Partially fixed ceiling detection v0.3- Added global highscore v0.2- Added basic ceiling detection v0.1- Release Coming in next update - reduce lag mode? Annoying tags: #Platformer #test #bounce #jump #run #game #games #fun #collision #highscore #stickman #platform #fall #code #lagFree #mobile #friendly #pufferfish #die #respawn #experiment #why #are #you #still #reading #this

Project Details

Project ID404380319
CreatedJune 12, 2020
Last ModifiedNovember 27, 2021
SharedJune 12, 2020
Visibilityvisible
CommentsAllowed