How could you use the micro:bit to control the player's sprite? For example, could you use the buttons to move left and right? Could you use the "when shaken" or "when jumped" blocks to shoot a basket?
The content on @BootUp's profile was originally created for BootUpPD.org by Jared O’Leary, a gaming, drumming, and computer science education content creator/streamer at JaredOLeary.com