How could you use the micro:bit to control the player's sprite? For example, could you use the buttons to move left and right? What about the tilt blocks? Could you use the "when shaken" or "when jumped" blocks to jump?
The content on @BootUp's profile was originally created for BootUpPD.org by Jared O’Leary, a gaming, drumming, and computer science education content creator/streamer at JaredOLeary.com