You're the bottom pong. Left and Right to move. X TO SPEED UP The top pong does it's own thing don't mind that. Only one round, don't let yourself lose SHOULD be possible to be though I'm unsure. this was originally a normal pong AI project I made forever ago, though this concept is funner ENEMY MECHANICS Every time that you hit the pong, the boss pong will change mechanics to 1 of 4 different things, each one doing a different thing, these mechanics are as followed: YELLOW: upon turning yellow the boss pong will start up the process of summoning beams where they are currently located, this will show up as transparent lines where they will spawn, though they do not form until the ball hits the enemy pong. If you are in the way of the beams when they form, you immediately lose. GRAY: perhaps the most underwhelming of the bunch, when the pong hits the ball while gray, they will create multiple fake pongs, you simply must figure out which pong is the real one in the cluster of the fakes. These fakes turn transparent quickly which gives you the chance to distinguish the two. RED: A very straight forwards mechanic, when the enemy pong hits the ball while red, the ball will speed up quickly until you hit it, where the ball will go back to a normal speed PURPLE: THE MOST IMPORTANT MECHANIC TO UNDERSTAND, though it is easy to understand it is still difficult to respond to given how it behaves. Essentially when the boss pong hits the ball when purple, they will shift which direction the ball gravitates towards, this gravitation weakens the longer it is set that way though the next time it is hit on purple the gravity will become strong again for the time period